Formship

Small games built around one rule you can say out loud.

Formship Games is the game label of Formship LLC in Orlando, Florida. Tactical and systemic games with hand-drawn art, designed, programmed and directed by Christian D'Albano.

Spare Knight key art: the brush-lettered title with its gear over the Act 1 countryside

In development

Spare Knight

A tactical roguelike where attacks never miss and the tension lives in your timing.

The browser alpha is playable today. The full game is being remade and expanded for a desktop release on Steam.

Key art: the boy stands his ground in the bedroom doorway

Released · Godot 4

I Won't Be Abducted

A boy defends his bedroom from a nightly alien invasion, in a tabletop game where the aliens are pieces and the hands are his.

ThunderBashers key art: the broadcast-style league lockup over a floodlit storm pit

Released, online rooms live · Unity 6

ThunderBashers

An arena brawler where spinning is your only verb: strike the storm ball, parry it, or get knocked out of the league.

Also released

  • The Survivor's Table: the horde's hand on a paper note beside five zombie cards

    Undead Signal

    A zombie card roguelike where the horde forms poker hands and every move you have takes their hand apart.

    Unity 6, browser

  • A rainbow loop closes around zombie unicorns in a dark city arena

    Runicorn Zombie Apocalypse

    The last colorful unicorn in a gray city. Close rainbow loops around the horde. The whole game fits in 13 kilobytes.

    JavaScript and Canvas, browser on Wavedash

Studio

One designer who also programs and paints, with collaborators credited by name on each game. Every game here was updated after release, based on what players could and could not read.

How the studio works or write to hi@formship.io.