Formship

Formship Games / Released, online rooms live

ThunderBashers

An arena brawler where spinning is your only verb: strike the storm ball, parry it, or get knocked out of the league.

Play on Wavedashitch.io

ThunderBashers key art: the broadcast-style league lockup over a floodlit storm pit

The game

Robots in a circular pit bash a storm-charged ball at each other. Spinning is the whole kit: it strikes the ball, parries an incoming hit, and shoves a rival in close. If the ball catches you while you are not spinning, you are out.

The rule that took longest was the one that sounded easiest: the ball kills you. It only felt fair once the ball showed its own danger with a heat tint.

Five bot personalities, each a profile for reaction time, aim and nerve, fill a three-arena campaign.

Genre
Arena brawler
Engine
Unity 6
Platforms
Browser on Wavedash and itch.io, Windows
Credits
Design, direction, programming, bot behaviour and feel tuning by Christian D'Albano.
A match: three robots with nameplates on the pit floor, the ball between them
A match: three robots with nameplates on the pit floor, the ball between them
The Garage: name your robot, pick colours and place stickers on a live preview
The Garage: name your robot, pick colours and place stickers on a live preview
An online room: two ready operators, chat, room settings and the start button
An online room: two ready operators, chat, room settings and the start button
The original build: hand-drawn robots circle the thunder-ball in The Diamond arena
The original build: hand-drawn robots circle the thunder-ball in The Diamond arena

Where it is now

Version 1.1 rebuilt the look around a league identity, with seven dressed arenas, announcer lines and a strike-feel pass.

Online rooms followed: decorate your robot in the Garage, open a public or password room, and fight up to three other operators with bots filling empty seats.